Honestly, the overwhelming majority of the Vita games have great box arts. However, even in the collection of the bests, there are still better. Here are seven of the best Vita games with the best boxarts.
PS vita Games with the best boxarts
7. DJMax Technika Tune
DJMax Technika Tune has this hypnotic cover art. It is just colored pill-like illustrations on white background with a circular figure in the center. This minimalist yet striking design is enough to entice anyone to take a closer look, sparking curiosity to explore the game’s details on the back cover.
Rhythm games have a limited selection on the Vita, with titles like Guitar Hero stumbling behind Asian counterparts like Bemani. Among the few available, DJ Max from Korean company Pentavision took the mic and ran with it. Despite being sued by Konami for its Beatmania similarities, DJ Max proved superior and claimed the crown in rhythm gaming.
This iteration of a DJ Max title differs significantly from its PSP predecessors, shifting from button-pressing to touch-screen gameplay akin to the DJ Max Technika arcade series. The game excels in music variety, high-quality sound, and engaging visuals.
While its appeal is niche, focusing on Asian pop and anime music, those who enjoy rhythm games will appreciate its extensive content and replayability. Otakus have this game in their library, and there is no shame in having this game on the basis of the cover art alone.
6. Little Deviants
Little Deviants is a cute little title that also shows that up on its cover. These adorable creatures on a rocket are just too much not to grab your attention. This game is not for everybody, but it should be enjoyable for anybody.
Similar to Rayman Raving Rabbids for the Wii, this game is a collection of mini-games designed to showcase the full range of control methods of Sony’s new handheld console. Little Deviants serves as a demonstration of its unique interface, enticing non-PS Vita owners to experience the innovative controls firsthand. Uncharted: Golden Abyss did showcase the controls and tech of the Vita but not as much as this cute little game.
The game features two modes: a main storyline involving the Little Deviants, a mischievous alien race, and a selection of 30 mini-games. Gameplay in Little Deviants leverages the PS Vita’s features, including augmented reality, front and rear multi-touchscreens, tilt controls, microphone, and camera.
5. The Wolf Among Us
Sometimes, you just need the games to be honest. The Wolf Among Us may not appear like anything special about its cover art, but it is indeed the exact art direction of what the game is. That is a rare feat.
While the captivating storyline remains consistent across every single platform it appeared, the Vita version suffers from technical issues, such as long loading times and laggy action scenes, which can disrupt the gameplay experience. The controls, however, are more stable, sticking to the conventional setup rather than alternating between touch screen and traditional controls. Despite these issues, the graphics on the Vita remain true to the PS3 version, though the unnecessary border around the screen can and will be a distraction.
4. Danganronpa: Trigger Happy Havoc
Here is some amazing artwork on the cover. The stylized font with the background in striking pink and white checkerboard pattern is like the light for the moths. The chaotic collage of the characters in the letters is also a nice touch.
Danganronpa is a well-known Visual Novel series in Japan, originally released on the Sony PSP in 2010. Despite its success and cult following in Japan, the game did not initially reach Western shores due to the declining popularity of the PSP overseas and the niche market for Visual Novels at that time. However, with the later success of other Spike Chunsoft Visual Novels like Nine Hours, Nine Persons, Nine Doors and Virtue’s Last Reward, NIS America decided to localize Danganronpa for the West. The localized version,Danganronpa: Trigger Happy Havoc is the updated PlayStation Vita version, which includes enhanced graphics and new features.
From thereon, everybody experienced one of the greatest visual novels of all time. Titles of the game started getting releases in the West and the sales are also great.
3. Child of Light
Some may like the European cover art of Child of Light, but whatever you prefer, they both look good regardless of the pose of the character. The art direction is just dripping with greatness, just like the game.
The gameplay features a turn-based battle system inspired by JRPGs, with a unique twist. Players can control Igniculus to slow down enemies or heal allies, introducing a strategic element to the combat. The timing of attacks and the ability to perform “knock backs” adds a layer of satisfaction and complexity, as proper timing can prevent enemies from retaliating. This dynamic approach keeps battles engaging and rewarding.
It is the art direction that propels Child of Light to a greater heights and better rankings on lists. With its 2D watercolor graphics, reminiscent of a children’s storybook, gamers find solace in playing the game. The experience is further enriched by a captivating soundtrack featuring piano, violin, choir, and opera, enhancing the ethereal atmosphere. Although the game is relatively short, offering around 10 hours of gameplay, its timeless adventure and exploration of Lemuria’s hidden treasures make it a must-play for RPG enthusiasts seeking a quick yet fulfilling experience.
2. Wipeout 2048
As dazzling as the game’s graphics, the cover art of WipeOut 2048 perfectly exemplifies its content. It is one of the rare instances where the form is truly reflective of the substance.
WipeOut 2048 retains the visual consistency of its predecessors while boldly evolving the series in innovative ways, making smart and measured use of the handheld’s features. This approach infuses the game with fresh energy and revitalization. Although there are moments where finesse gives way to novelty, this daring creativity ultimately breathes the last gasp of breath into the beloved franchise.
1. Touch my Katamari
Touch my Katamari bursts with vibrant colors and whimsical charm, showcasing the Prince rolling a Katamari ball collecting a variety of objects from pencils to cars. This lively design is the poster child of the game’s quirky essence.
Touch My Katamari features delightfully wacky gameplay where players control the Prince, rolling a Katamari ball to collect items and grow larger. The touch controls on the PlayStation Vita add an interactive twist, allowing players to stretch and squeeze the Katamari. Each level offers unique challenges and hilarious objectives.
No one will ever understand the criticisms Touch My Katamari received when it launched with the Vita. Critics claimed it had only a fraction of the charm of the previous games, but even that fraction surpasses most games from that era in enjoyability. Are they jaded? It takes a truly stone heart to not appreciate this wonderfully creative game