Wreak havoc in the realms of demons, and conquer the infernal battlefields of DOOM Eternal on your Steam Deck. In this guide, we delve into the intricacies of setting optimization for blistering action on the mighty Steam Deck. Enjoy heart-pounding visuals and uninterrupted carnage with these settings specifically fine-tuned for the most satisfying on-the-go hellspawn slaying.
DOOM Eternal Best Steam Deck Settings
<table
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<tr bgcolor="#3F434F">
<th colspan="2" style="padding: 0.5rem">Compatibility Settings</th>
</tr>
<tr>
<td style="padding: 0.5rem">Proton Version</td><td style="padding: 0.5rem">Default</td>
</tr>
<tr bgcolor="#3F434F">
<th colspan="2" style="padding: 0.5rem">BIOS Settings</th>
</tr>
<tr>
<td style="padding: 0.5rem">UMA Frame Buffer Size</td><td style="padding: 0.5rem">4G</td>
</tr>
</table>
Compatibility Settings |
Proton Version |
Default |
BIOS Settings |
UMA Frame Buffer Size |
4G |
DOOM Eternal is an incredibly optimized game on all platforms, and the Steam Deck is no exception. This game both looks and plays incredibly on Valve’s portable machine — and the battery draw isn’t bad, either! It’s little wonder Valve used this game so much in advertising the Steam Deck.
Don’t forget to make sure your UMA Frame Buffer Size is set to 4G in the BIOS. Also, using the recommended settings in CryoUtilities 2 may get you a more stable performance, though from experience, the game runs fine without it.
Recommended — Balanced Settings (Native@40fps | ~2h15m)
These settings will give you the perfect balance of performance and quality. At mostly medium settings, we get a stable 40 frames per second throughout the entire game.
<table style="margin: 1rem auto; color: #ddd; background-color: #23262F; border-radius: 0.5rem; padding: 0; border-collapse: separate;">
<tr bgcolor="#3f434f">
<th colspan="2" style="padding: 0.5rem;">In-game Options</th>
</tr>
<tr>
<td style="padding: 0.5rem">Resolution</td>
<td style="padding: 0.5rem">1280x800</td>
</tr>
<tr>
<td style="padding: 0.5rem">Field of View</td>
<td style="padding: 0.5rem">110*</td>
</tr>
<tr>
<td style="padding: 0.5rem">Motion Blur</td>
<td style="padding: 0.5rem">Off*</td>
</tr>
<tr>
<td style="padding: 0.5rem">Texture Pool Size</td>
<td style="padding: 0.5rem">Medium</td>
</tr>
<tr>
<td style="padding: 0.5rem">Shadow Quality</td>
<td style="padding: 0.5rem">Medium</td>
</tr>
<tr>
<td style="padding: 0.5rem">Reflections Quality</td>
<td style="padding: 0.5rem">Medium</td>
</tr>
<tr>
<td style="padding: 0.5rem">Motion Blur Quality</td>
<td style="padding: 0.5rem">Low</td>
</tr>
<tr>
<td style="padding: 0.5rem">Direction Occlusion</td>
<td style="padding: 0.5rem">Medium</td>
</tr>
<tr>
<td style="padding: 0.5rem">Lights Quality</td>
<td style="padding: 0.5rem">Medium</td>
</tr>
<tr>
<td style="padding: 0.5rem">Particles Quality</td>
<td style="padding: 0.5rem">Medium</td>
</tr>
<tr>
<td style="padding: 0.5rem">Decal Quality</td>
<td style="padding: 0.5rem">Medium</td>
</tr>
<tr>
<td style="padding: 0.5rem">Water Quality</td>
<td style="padding: 0.5rem">Medium</td>
</tr>
<tr>
<td style="padding: 0.5rem">Volumetrics Quality</td>
<td style="padding: 0.5rem">Low</td>
</tr>
<tr>
<td style="padding: 0.5rem">Texture Filtering Quality</td>
<td style="padding: 0.5rem">High</td>
</tr>
<tr>
<td style="padding: 0.5rem">Geometric Quality</td>
<td style="padding: 0.5rem">Medium</td>
</tr>
<tr>
<td style="padding: 0.5rem">Chromatic Abberation</td>
<td style="padding: 0.5rem">Off*</td>
</tr>
<tr>
<td style="padding: 0.5rem">Sharpening</td>
<td style="padding: 0.5rem">Off*</td>
</tr>
<tr>
<td style="padding: 0.5rem">Film Grain</td>
<td style="padding: 0.5rem">Off*</td>
</tr>
<tr>
<td style="padding: 0.5rem">Resolution Scaling Mode</td>
<td style="padding: 0.5rem">Off</td>
</tr>
<tr>
<td style="padding: 0.5rem">Depth of Field</td>
<td style="padding: 0.5rem">Off*</td>
</tr>
<tr>
<td style="padding: 0.5rem">Depth of Field Anti-Aliasing</td>
<td style="padding: 0.5rem">Off*</td>
</tr>
<tr bgcolor="#3f434f">
<th colspan="2" style="padding: 0.5rem; text-align: right"><sub>*Set to personal preference.</sub></th>
</tr>
</table>
In-game Options |
Resolution |
1280×800 |
Field of View |
110* |
Motion Blur |
Off* |
Texture Pool Size |
Medium |
Shadow Quality |
Medium |
Reflections Quality |
Medium |
Motion Blur Quality |
Low |
Direction Occlusion |
Medium |
Lights Quality |
Medium |
Particles Quality |
Medium |
Decal Quality |
Medium |
Water Quality |
Medium |
Volumetrics Quality |
Low |
Texture Filtering Quality |
High |
Geometric Quality |
Medium |
Chromatic Abberation |
Off* |
Sharpening |
Off* |
Film Grain |
Off* |
Resolution Scaling Mode |
Off |
Depth of Field |
Off* |
Depth of Field Anti-Aliasing |
Off* |
*Set to personal preference. |
<table
style="
margin: 1rem auto;
color: #ddd;
background-color: #23262F;
border-radius: 0.5rem;
border-collapse: separate;
"
>
<tr bgcolor="#3F434F">
<th colspan="2" style="padding: 0.5rem">Steam Deck Performance Menu Settings</th>
</tr>
<tr>
<td style="padding: 0.5rem">Refresh Rate</td><td>40</td>
</tr>
<tr>
<td style="padding: 0.5rem">Framerate Limit</td><td>40</td>
</tr>
<tr>
<td style="padding: 0.5rem">Allow Tearing</td><td>On</td>
</tr>
<tr>
<td style="padding: 0.5rem">Half Rate Shading</td><td>Off</td>
</tr>
<tr>
<td style="padding: 0.5rem">Thermal Power (TDP) Limit</td><td>On</td>
</tr>
<tr>
<td style="padding: 0.5rem">Watts</td><td>11</td>
</tr>
<tr>
<td style="padding: 0.5rem">Manual GPU Clock Control</td><td>Off</td>
</tr>
<tr>
<td style="padding: 0.5rem">Scaling Filter</td><td>Linear</td>
</tr>
</table>
Steam Deck Performance Menu Settings |
Refresh Rate |
40 |
Framerate Limit |
40 |
Allow Tearing |
On |
Half Rate Shading |
Off |
Thermal Power (TDP) Limit |
On |
Watts |
11 |
Manual GPU Clock Control |
Off |
Scaling Filter |
Linear |
Performance Settings (600p@60fps | ~2h30m)
To hardcore shooter fans who won’t settle for anything lower than 60 frames per second, this configuration will get you consistent 60 fps from start to finish. We sacrifice graphics quality to get there, but in exchange get the most satisfying game feel of the three configurations we have here.
<table style="margin: 1rem auto; color: #ddd; background-color: #23262F; border-radius: 0.5rem; padding: 0; border-collapse: separate;">
<tr bgcolor="#3f434f">
<th colspan="2" style="padding: 0.5rem;">In-game Options</th>
</tr>
<tr>
<td style="padding: 0.5rem">Resolution</td>
<td style="padding: 0.5rem">960x600</td>
</tr>
<tr>
<td style="padding: 0.5rem">Field of View</td>
<td style="padding: 0.5rem">110*</td>
</tr>
<tr>
<td style="padding: 0.5rem">Motion Blur</td>
<td style="padding: 0.5rem">Off*</td>
</tr>
<tr>
<td style="padding: 0.5rem">Texture Pool Size</td>
<td style="padding: 0.5rem">Medium</td>
</tr>
<tr>
<td style="padding: 0.5rem">Shadow Quality</td>
<td style="padding: 0.5rem">Low</td>
</tr>
<tr>
<td style="padding: 0.5rem">Reflections Quality</td>
<td style="padding: 0.5rem">Low</td>
</tr>
<tr>
<td style="padding: 0.5rem">Motion Blur Quality</td>
<td style="padding: 0.5rem">Low</td>
</tr>
<tr>
<td style="padding: 0.5rem">Direction Occlusion</td>
<td style="padding: 0.5rem">Low</td>
</tr>
<tr>
<td style="padding: 0.5rem">Lights Quality</td>
<td style="padding: 0.5rem">Low</td>
</tr>
<tr>
<td style="padding: 0.5rem">Particles Quality</td>
<td style="padding: 0.5rem">Low</td>
</tr>
<tr>
<td style="padding: 0.5rem">Decal Quality</td>
<td style="padding: 0.5rem">Medium</td>
</tr>
<tr>
<td style="padding: 0.5rem">Water Quality</td>
<td style="padding: 0.5rem">Low</td>
</tr>
<tr>
<td style="padding: 0.5rem">Volumetrics Quality</td>
<td style="padding: 0.5rem">Low</td>
</tr>
<tr>
<td style="padding: 0.5rem">Texture Filtering Quality</td>
<td style="padding: 0.5rem">High</td>
</tr>
<tr>
<td style="padding: 0.5rem">Geometric Quality</td>
<td style="padding: 0.5rem">Low</td>
</tr>
<tr>
<td style="padding: 0.5rem">Chromatic Abberation</td>
<td style="padding: 0.5rem">Off*</td>
</tr>
<tr>
<td style="padding: 0.5rem">Sharpening</td>
<td style="padding: 0.5rem">Off*</td>
</tr>
<tr>
<td style="padding: 0.5rem">Film Grain</td>
<td style="padding: 0.5rem">Off*</td>
</tr>
<tr>
<td style="padding: 0.5rem">Resolution Scaling Mode</td>
<td style="padding: 0.5rem">Off</td>
</tr>
<tr>
<td style="padding: 0.5rem">Depth of Field</td>
<td style="padding: 0.5rem">Off*</td>
</tr>
<tr>
<td style="padding: 0.5rem">Depth of Field Anti-Aliasing</td>
<td style="padding: 0.5rem">Off*</td>
</tr>
<tr bgcolor="#3f434f">
<th colspan="2" style="padding: 0.5rem; text-align: right"><sub>*Set to personal preference.</sub></th>
</tr>
</table>
In-game Options |
Resolution |
960×600 |
Field of View |
110* |
Motion Blur |
Off* |
Texture Pool Size |
Medium |
Shadow Quality |
Low |
Reflections Quality |
Low |
Motion Blur Quality |
Low |
Direction Occlusion |
Low |
Lights Quality |
Low |
Particles Quality |
Low |
Decal Quality |
Medium |
Water Quality |
Low |
Volumetrics Quality |
Low |
Texture Filtering Quality |
High |
Geometric Quality |
Low |
Chromatic Abberation |
Off* |
Sharpening |
Off* |
Film Grain |
Off* |
Resolution Scaling Mode |
Off |
Depth of Field |
Off* |
Depth of Field Anti-Aliasing |
Off* |
*Set to personal preference. |
<table
style="
margin: 1rem auto;
color: #ddd;
background-color: #23262F;
border-radius: 0.5rem;
border-collapse: separate;
"
>
<tr bgcolor="#3F434F">
<th colspan="2" style="padding: 0.5rem">Steam Deck Performance Menu Settings</th>
</tr>
<tr>
<td style="padding: 0.5rem">Refresh Rate</td><td>60</td>
</tr>
<tr>
<td style="padding: 0.5rem">Framerate Limit</td><td>60</td>
</tr>
<tr>
<td style="padding: 0.5rem">Allow Tearing</td><td>On</td>
</tr>
<tr>
<td style="padding: 0.5rem">Half Rate Shading</td><td>Off</td>
</tr>
<tr>
<td style="padding: 0.5rem">Thermal Power (TDP) Limit</td><td>On</td>
</tr>
<tr>
<td style="padding: 0.5rem">Watts</td><td>11</td>
</tr>
<tr>
<td style="padding: 0.5rem">Manual GPU Clock Control</td><td>Off</td>
</tr>
<tr>
<td style="padding: 0.5rem">Scaling Filter</td><td>FSR</td>
</tr>
<tr>
<td style="padding: 0.5rem">Sharpening</td><td>2</td>
</tr>
</table>
Steam Deck Performance Menu Settings |
Refresh Rate |
60 |
Framerate Limit |
60 |
Allow Tearing |
On |
Half Rate Shading |
Off |
Thermal Power (TDP) Limit |
On |
Watts |
11 |
Manual GPU Clock Control |
Off |
Scaling Filter |
FSR |
Sharpening |
2 |
Battery-saving Settings (600p@40fps | ~3h)
These are the same exact in-game settings as the performance mode configuration above, but we throw the Steam Deck’s refresh rate and framerate limiters on top to reduce DOOM Eternal’s load on the APU. You can expect roughly 3 hours of playtime on a single charge with these settings.
<table style="margin: 1rem auto; color: #ddd; background-color: #23262F; border-radius: 0.5rem; padding: 0; border-collapse: separate;">
<tr bgcolor="#3f434f">
<th colspan="2" style="padding: 0.5rem;">In-game Options</th>
</tr>
<tr>
<td style="padding: 0.5rem">Resolution</td>
<td style="padding: 0.5rem">960x600</td>
</tr>
<tr>
<td style="padding: 0.5rem">Field of View</td>
<td style="padding: 0.5rem">110*</td>
</tr>
<tr>
<td style="padding: 0.5rem">Motion Blur</td>
<td style="padding: 0.5rem">Off*</td>
</tr>
<tr>
<td style="padding: 0.5rem">Texture Pool Size</td>
<td style="padding: 0.5rem">Medium</td>
</tr>
<tr>
<td style="padding: 0.5rem">Shadow Quality</td>
<td style="padding: 0.5rem">Low</td>
</tr>
<tr>
<td style="padding: 0.5rem">Reflections Quality</td>
<td style="padding: 0.5rem">Low</td>
</tr>
<tr>
<td style="padding: 0.5rem">Motion Blur Quality</td>
<td style="padding: 0.5rem">Low</td>
</tr>
<tr>
<td style="padding: 0.5rem">Direction Occlusion</td>
<td style="padding: 0.5rem">Low</td>
</tr>
<tr>
<td style="padding: 0.5rem">Lights Quality</td>
<td style="padding: 0.5rem">Low</td>
</tr>
<tr>
<td style="padding: 0.5rem">Particles Quality</td>
<td style="padding: 0.5rem">Low</td>
</tr>
<tr>
<td style="padding: 0.5rem">Decal Quality</td>
<td style="padding: 0.5rem">Medium</td>
</tr>
<tr>
<td style="padding: 0.5rem">Water Quality</td>
<td style="padding: 0.5rem">Low</td>
</tr>
<tr>
<td style="padding: 0.5rem">Volumetrics Quality</td>
<td style="padding: 0.5rem">Low</td>
</tr>
<tr>
<td style="padding: 0.5rem">Texture Filtering Quality</td>
<td style="padding: 0.5rem">High</td>
</tr>
<tr>
<td style="padding: 0.5rem">Geometric Quality</td>
<td style="padding: 0.5rem">Low</td>
</tr>
<tr>
<td style="padding: 0.5rem">Chromatic Abberation</td>
<td style="padding: 0.5rem">Off*</td>
</tr>
<tr>
<td style="padding: 0.5rem">Sharpening</td>
<td style="padding: 0.5rem">Off*</td>
</tr>
<tr>
<td style="padding: 0.5rem">Film Grain</td>
<td style="padding: 0.5rem">Off*</td>
</tr>
<tr>
<td style="padding: 0.5rem">Resolution Scaling Mode</td>
<td style="padding: 0.5rem">On</td>
</tr>
<tr>
<td style="padding: 0.5rem">Depth of Field</td>
<td style="padding: 0.5rem">Off*</td>
</tr>
<tr>
<td style="padding: 0.5rem">Depth of Field Anti-Aliasing</td>
<td style="padding: 0.5rem">Off*</td>
</tr>
<tr bgcolor="#3f434f">
<th colspan="2" style="padding: 0.5rem; text-align: right"><sub>*Set to personal preference.</sub></th>
</tr>
</table>
In-game Options |
Resolution |
960×600 |
Field of View |
110* |
Motion Blur |
Off* |
Texture Pool Size |
Medium |
Shadow Quality |
Low |
Reflections Quality |
Low |
Motion Blur Quality |
Low |
Direction Occlusion |
Low |
Lights Quality |
Low |
Particles Quality |
Low |
Decal Quality |
Medium |
Water Quality |
Low |
Volumetrics Quality |
Low |
Texture Filtering Quality |
High |
Geometric Quality |
Low |
Chromatic Abberation |
Off* |
Sharpening |
Off* |
Film Grain |
Off* |
Resolution Scaling Mode |
On |
Depth of Field |
Off* |
Depth of Field Anti-Aliasing |
Off* |
*Set to personal preference. |
<table
style="
margin: 1rem auto;
color: #ddd;
background-color: #23262F;
border-radius: 0.5rem;
border-collapse: separate;
"
>
<tr bgcolor="#3F434F">
<th colspan="2" style="padding: 0.5rem">Steam Deck Performance Menu Settings</th>
</tr>
<tr>
<td style="padding: 0.5rem">Refresh Rate</td><td>40</td>
</tr>
<tr>
<td style="padding: 0.5rem">Framerate Limit</td><td>40</td>
</tr>
<tr>
<td style="padding: 0.5rem">Allow Tearing</td><td>On</td>
</tr>
<tr>
<td style="padding: 0.5rem">Half Rate Shading</td><td>Off</td>
</tr>
<tr>
<td style="padding: 0.5rem">Thermal Power (TDP) Limit</td><td>On</td>
</tr>
<tr>
<td style="padding: 0.5rem">Watts</td><td>8</td>
</tr>
<tr>
<td style="padding: 0.5rem">Manual GPU Clock Control</td><td>Off</td>
</tr>
<tr>
<td style="padding: 0.5rem">Scaling Filter</td><td>Linear</td>
</tr>
</table>
Steam Deck Performance Menu Settings |
Refresh Rate |
40 |
Framerate Limit |
40 |
Allow Tearing |
On |
Half Rate Shading |
Off |
Thermal Power (TDP) Limit |
On |
Watts |
8 |
Manual GPU Clock Control |
Off |
Scaling Filter |
Linear |